Airship Types

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Important note: Everything on this page is © 1998-2010 Aaron Mortensen. All rights reserved.
Class Weight Length Speed Cargo Hull HP Turrets Squares Size Mod.
Scout Ship 104 tons 224 ft 45-50 mph 80 sq.ft. 195 2 8 +5
Frigate 273 tons 453 ft 40-45 mph 100 sq.ft. 351 4 7 +4
Destroyer 613 tons 510 ft 39-43 mph 125 sq.ft. 677 8 7 +2
Cruiser 640 tons 580 ft. 37-40 mph 145 sq.ft. 1250 6 7 +0
Transport Ship 849 tons 600 ft. 25-30 mph 265 sq.ft. 1094 3 5 +0
Battlecruiser 906 tons 675 ft. 36-38 mph. 190 sq.ft. 3906 10 6 -2
Barge 1020 tons 680 ft. 15-18 mph 500 sq.ft. 2813 1 3 -3
Battleship 1312 tons 700 ft. 24-27 mph 225 sq.ft. 7500 12 4 -3
Dreadnought 1466 tons 786 ft. 20-24 mph 300 sq.ft. 10,247 18 4 -4
Colossus 2655 tons 987 ft. 10-15 mph 425 sq.ft. 20,894 24 2 -5
Titan 4000 tons 2100 ft. 5-8 mph 985 sq.ft. 34,026 30 1 -10

Weight is in tons of wood. To figure out metals times the tonnage by 15.
Length is the longest point from end to end.
The speed varies by wind and sky conditions.
Cargo is the amount of items that can be stores with no ill effect to piloting or weight.
Cargo is also in feet squared. The total space is found by multiplying the number by itself.
Hull HP must be dropped to 0 before the ship itself can be taken down.
Turrets are the number of crystal turrets that can be used on the ship with no ill effect.
Squares is the number of squares a airship can move in a round by the pilot at maximum speed.
The Size Modifier is the modifier for any turret attempting to hit the airship. It would increase or decrease their CAST DC.
Maximum altitude of any airship is around 20,000 feet off the ground.