Alms Burst
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Alms Burst
| Dmg: None | SP: 12 | Level |
| Sgd: 1d8 Fire | Cost: 120 PE | +1d8 Fire damage |
| Odg: None | Save: AGI DC 10 | +2 rounds |
| Rg: 5'-15' per round | Cast: 11 | +1 DC (15) +2 |
| Rd: None | -20 PE (min. 80) | |
| Dur: 3 rounds |
A massive fire ball is formed in front of the caster and rolls at a very slow speed burning anything in it’s path. It is 5’ in diameter and travels between 5' and 15’ per round (chosen by the caster per round). If the moving fireball hits a target it does 1d8 Fire damage. The fireball lasts for 3 rounds and must move every round and cannot move backwards. If it strikes a wall or object that cannot be moved, the ball disappears. Those who save suffer half damage.

