Animate Shadow

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Animate Shadow

Dmg: None SP: 4 Level
Sgd: None Cost: 35 PE +1 round
Odg: Animates a 2D shadow Save: None -5 PE (min. 5)
Rg: LoS Cast: 5
Rd: None
Dur: 3 rounds

With this power, the character can animate any shadow and make it seem to have a life of its own with the help of telekinetic energy (the psionicist must be able to see the shadow). The shadow can even move away from the person or thing that cast it. It must however, remain flatly cast along a surface. It can never be more than two-dimensional. An animated shadow can’t really do anything other than startle or amuse someone. It can serve as a diversion by entertaining someone or attracting a guard’s attention. The shadow lasts for 3 rounds after which it returns to its starting place.

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