Argon Bomb

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Argon Bomb

Dmg: None SP: 25 Level
Sgd: 4d10 S.F., Stun 3 rounds Cost: 300 PE +1d10 Super Force damage
Odg: None Save: AGI DC 20 +2 Stun rounds
Rg: 30’ away Cast: 20 +15' radius (max. 45')
Rd: 15’ +30' range (max. 90')
Dur: 5 charge rounds, 3 rounds +2 DC (30) +3
Required Techs: Dark Bomb -50 PE (min. 200)

The point of impact flares with a seeping gaseous poison that poisons all the target’s nervous systems. Those within the blast radius suffer 4d10 Super Force damage and are stunned for 3 rounds. The bomb must charge for 5 rounds however once the gas is released, it stays within a 15’ radius for 3 rounds. Those who enter the radius must make a save or become paralyzed for 3 rounds. Those who save suffer only half damage and aren't stunned. At levels 5, 10, 20, 30, and 40 the charge is reduced by -1 round, eventually becoming an instant cast.

Synergy Bonus
Dark Bomb - Every 5 levels gives Argon Bomb an additional +1d10 Super Force damage

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