Argon Bomb
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Argon Bomb
| Dmg: None | SP: 25 | Level |
| Sgd: 4d10 S.F., Stun 3 rounds | Cost: 300 PE | +1d10 Super Force damage |
| Odg: None | Save: AGI DC 20 | +2 Stun rounds |
| Rg: 30’ away | Cast: 20 | +15' radius (max. 45') |
| Rd: 15’ | +30' range (max. 90') | |
| Dur: 5 charge rounds, 3 rounds | +2 DC (30) +3 | |
| Required Techs: Dark Bomb | -50 PE (min. 200) |
The point of impact flares with a seeping gaseous poison that poisons all the target’s nervous systems. Those within the blast radius suffer 4d10 Super Force damage and are stunned for 3 rounds. The bomb must charge for 5 rounds however once the gas is released, it stays within a 15’ radius for 3 rounds. Those who enter the radius must make a save or become paralyzed for 3 rounds. Those who save suffer only half damage and aren't stunned. At levels 5, 10, 20, 30, and 40 the charge is reduced by -1 round, eventually becoming an instant cast.
Synergy Bonus
Dark Bomb - Every 5 levels gives Argon Bomb an additional +1d10 Super Force damage

