Cannon, Infector
From LiMaWiki
Cannon, Infector
| Dmg: 1d4, 2d8, 3d12 | SP: 10 | Level |
| Sgd: None | Cost: +150 PE | +1 dice damage (max. +4) |
| Odg: Damage increases per round | Save: CON DC 15 | +1 target |
| Rg: -5' Cone | Cast: None | +1 DC |
| Rd: None | -5 PE (min. +100) | |
| Dur: Instant, 3 rounds |
This ability is only applied while the warrior is in Tank Sphere mode and can be added to the Tank Cannon ability. When first used, the tank cannon fires a spray of toxic fumes and goo in a cone that is -5' less than tank cannon. Three targets hit (chosen by the warrior), immediately suffer 1d4 damage. On the next round, they suffer 2d8 damage and on the final round, they suffer 3d12 damage. Targets can only be affected once per cannon and using it on the same target does not refresh the duration. On later levels, multiple targets can be affected. The warrior can also choose to increase the dice damage (+1 dice becomes 2d4, 3d8, 4d12, etc). Every round targets can make a save, if they do, the spell ends. The PE cost is increased by +75.

