Comet Shower
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Comet Shower
| Dmg: None | SP: 10 | Level |
| Sgd: 2d8 Earth | Cost: 150 PE | +3 Earth damage |
| Odg: Strikes 1d4 targets, -2 strike/parry/dodge | Save: AGI DC 13 | +1 DC (20) +2 |
| Rg: 20’ away | Cast: 13 | +5' radius/range (max. 40') |
| Rd: 20’ | +1 target (max. +8) | |
| Dur: Instant, 5 minutes | -25 PE (min. 100) | |
| Required Techs: None |
The Super Force mage calls down a flurry of tiny rocks ranging in size in a 20’ radius around the caster for 1 round. Throughout the shower, 1d4 larger comets strike targets. The caster chooses the targets up to 20’ away and the same target can be hit more than once. Those who fail a save suffer 2d8 Earth damage. Those within the radius of the shower have a -2 to strike, parry, and dodge for 5 minutes. Those who save only suffer half damage and are not affected by the negatives to strike, parry, and dodge.
Synergy Bonus
None

