Comet Shower

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Comet Shower

Dmg: None SP: 10 Level
Sgd: 2d8 Earth Cost: 150 PE +3 Earth damage
Odg: Strikes 1d4 targets, -2 strike/parry/dodge Save: AGI DC 13 +1 DC (20) +2
Rg: 20’ away Cast: 13 +5' radius/range (max. 40')
Rd: 20’ +1 target (max. +8)
Dur: Instant, 5 minutes -25 PE (min. 100)
Required Techs: None

The Super Force mage calls down a flurry of tiny rocks ranging in size in a 20’ radius around the caster for 1 round. Throughout the shower, 1d4 larger comets strike targets. The caster chooses the targets up to 20’ away and the same target can be hit more than once. Those who fail a save suffer 2d8 Earth damage. Those within the radius of the shower have a -2 to strike, parry, and dodge for 5 minutes. Those who save only suffer half damage and are not affected by the negatives to strike, parry, and dodge.

Synergy Bonus
None

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