Counter Attack
From LiMaWiki
Counter Attack
| Dmg: None | SP: 15 | Level |
| Sgd: None | Cost: 40 PE per extra attack | -10 PE (min. 0) |
| Odg: Counter a physical attack | Save: None | |
| Rg: None | Cast: None | |
| Rd: None | ||
| Dur: Instant |
If the character is attacked and the character dodges successfully, they automatically get to counter attack with whatever weapon is in their hand. Characters cannot counter attack on a counter attack. However for every 3 levels put into this special ability after the first, the character gets a +1 counter attack. So at level 4, the character would have 2 counter attacks, 3 at level 7, etc. The defender must hit the character in order for that character to gain a counter attack. If the target misses or the character does not successfully dodge, the character does not gain the ability to use this skill. Also, the counter attack must still be rolled and defended as normal. If any of the counter attacks miss, this ability ends. The character can also opt to use a special counter attack listed below this ability.

