Crystal Eye

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Crystal Eye

Dmg: None SP: 10 Level
Sgd: Stun 1 round Cost: 125 PE +1 stun round
Odg: None Save: INT DC 15 +1d4 rounds
Rg: Self, 10’ away Cast: 10 +2 DC (25) +3
Rd: None +5' range (max. 25')
Dur: 2d4 rounds -25 PE (min. 75)

Crystal Eye allows a warrior to turn one of his eyes into a crystal version of its normal self. While this crystal eye is in place, he can stare down an opponent and cause the target to become stunned for 1 round. The crystal eye lasts for 2d4 rounds. If the target makes a save, they are not stunned that round. Looking at a target takes up the character's move action that round. The target cannot be farther than 10' away.

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