Dolphin Swipe
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Dolphin Swipe
| Dmg: +5 | SP: 5 | Level |
| Sgd: None | Cost: 35 PE | +2' jump |
| Odg: Jump 1d10'+SSKL, Knockback 5' | Save: STR DC 10 | +1 damage |
| Rg: None | Cast: None | +1 DC (15) +2 |
| Rd: None | -10 PE (min. 5) | |
| Dur: Instant |
This makes the warrior swipe upwards in a uppercut 1d10 feet straight up (plus SSKL). As the warrior jumps, the weapon is coated in a bright blue light and then slowly dissipates as the maximum height is reached. If targets are struck by the weapon it does +5 damage and they are knocked back 5' if they fail a STR save. This special ability can also be used to reach ledges, or grab items out of normal reach from jumping by grabbing them with the other hand.

