Dolphin Swipe

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Dolphin Swipe

Dmg: +5 SP: 5 Level
Sgd: None Cost: 35 PE +2' jump
Odg: Jump 1d10'+SSKL, Knockback 5' Save: STR DC 10 +1 damage
Rg: None Cast: None +1 DC (15) +2
Rd: None -10 PE (min. 5)
Dur: Instant

This makes the warrior swipe upwards in a uppercut 1d10 feet straight up (plus SSKL). As the warrior jumps, the weapon is coated in a bright blue light and then slowly dissipates as the maximum height is reached. If targets are struck by the weapon it does +5 damage and they are knocked back 5' if they fail a STR save. This special ability can also be used to reach ledges, or grab items out of normal reach from jumping by grabbing them with the other hand.

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