Dungeons

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The dungeons listed here are the most renown and major dungeons in the world.

Contents

[edit] Beltros

Beltros is a large unearthly crater off the east coast of Crescent Island. Once a thriving thieves guild capital, it was reduced to a smoldering crater by Feyire through a large psionic combustion. Since then however, many desolate monsters have taken refuge on the deserted island. Some reports even say they've seen "land dragons" skulking about its shores. Expeditions have been sent however none have returned.

[edit] Gem Forest

Also located on the continent of Crescent Island, the Gem Forest covers the entire western tip. The forest is home to powerful Gem Dragons, Emerald, Sapphire, Ruby, and Crystal alike. Although not really a city, these dragons have erected many maze and dungeon-like structures to lure hapless adventurers. The dragons are playful of their prey and tempt them with visions of great wealth or even give them hope when in despair.

[edit] Kobold Hole

Kobold Hole is a massive city underground full of mostly kobolds and some goblinkind. Corrupt and evil, the large army is lead by a demonic blob of goo called an Argus. Only infiltrated once, the adventurers were troubled with gangs of kobolds and many twisting and winding caves and tunnels. The kobolds, known as the Scree, frequently attack the city of Ienbur and the continent of Raxis in hopes of taking it over for their own.

[edit] Primus Draconius

A colossal city of caves, mountains, and dungeons litter almost 80% of the Dragon Dominion continent. Here, evil dragons call this place home. Their goals are simple, snuff out the flame of life from the world. Agents of Primus Draconius are found all over the place, hiring all consorts from mercenaries looking for a quick buck, to summoning loyal demons and devils. They constantly wage war on Metalus, home to the main resistance of the city. Lead by Resentre, the devil-possessed blue dragon, she relentlessly sends waves of troops at Metalus in an attempt to wear them down and cripple the hold on the continent.

[edit] Prism Temple

Prism Temple channels the powerful enchantments of the world into eight separate surrounding towers. Atop each tower lies a extremely large 60' glass orb with the essence of pure magic inside. The orbs float in mid air and direct their magical element into the central temple where it is stored. Created by the Gods and Goddesses, they keep energy flowing through the planet and siphon off excess. Entering the temple requires adventurers to dissipate each tower's energy and unlocks the massive gold door at the entrance to the structure. Inside, some say is housed an entrance to the core of the earth, and the ultimate prosperity or doom of it.

[edit] The Burning Fortress

Ruled by Enna Elios. Her home is the floating fortress on the Artanic Combient. Surrounded by a lake of magma and fire, the castle sits atop a large plate of land 2000' in the air. The fortress is an impressive display of evil, power, and corruption and houses all manner of destruction. Enna currently builds an army to strike at the world and move her forces through the planes of existence, claiming those as well. Every adventurer who has attempted to scale her fortress has failed. No one has ever made it to the throne room and confronted Enna Elios face to face. She currently sits in the room, waiting for each attempt at stopping her.

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