Fire Flash

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Fire Flash

Dmg: None SP: 20 Level
Sgd: 2d10 Fire, Blind 5 minutes Cost: 250 PE +1d10 Fire damage
Odg: -20 ST Save: CON DC 20 +10' radius (max. 40')
Rg: 30' away Cast: 18 +50' range (max. 80')
Rd: 10’ +2 (30) +3
Dur: Instant -10 ST
-75 PE (min. 100)

Creates a flash of sheering hot air that explodes in a 10' radius chosen by the caster up to 30' away. Anything that is in that radius takes 2d10 Fire damage, all armor suffers -20 ST, and all targets become blinded for 5 minutes. Those who save suffer half fire damage, no ST loss, and aren't blinded.

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