Gauss

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Gauss

Dmg: 1d8 SP: 14 Level
Sgd: None Cost: 5 PE +1d8 base damage
Odg: Bonus damage Save: STR DC 15 +2 DC (25) +3
Rg: 5' Cast: 18
Rd: None
Dur: Instant
Required Techs: Pound

The caster must have a spherical metallic object in hand about 6’’ in diameter before this can be used. The user can channel energetic gravity called Gauss into the sphere to propel it to great lengths. For every 5 PE put into the cast, the metallic sphere can be propelled 5’ and does a base damage of 1d8 plus 1 point of damage for every 5 put into it. The sphere explodes once impacted on an object. Those who save suffer no damage.

Synergy Bonus
Pound – Every 2 levels provides Gauss with a +1 to the Save DC

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