Holy Bolt

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Holy Bolt

Dmg: None SP: 4 Level
Sgd: +2 Holy Cost: 35 PE +1 Holy damage
Odg: Creates 1 missile Save: AGI DC 10 +1 missile (max. +4)
Rg: LoS Cast: 4 +1 DC (15) +2
Rd: 10' light -15 PE (min. 5)
Dur: 4 rounds

A 6'' diameter ball of sparkly light springs forth from the ground that can be hurled at targets. One missile is created and does +2 Holy damage. It sits by the caster until fired; it can last up to 4 rounds without being fired. Targets must be LoS of the caster in order to be hit. The caster may choose to fire the missiles in any number of volleys, or save them for future rounds up to a maximum of 4 rounds. They give off light in a 10’ radius around the ball. Those struck suffer +2 holy damage. Targets who save suffer no damage.

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