Manipulation Spells
From LiMaWiki
[edit] Manipulation
Manipulation spells allow for tweaks to the character's surrounding. They do some damage, although it is minimal. These spells are used for support, surprise, and allows the character to manipulate the world around him and his enemies.
Acid Water - Turns a volume of water into acid
Augmented Absorber – Allows caster to gain back some PE from damage
Blind - Blinds targets with a cone of sand
Carbon Cast - Creates a improved copy of the caster
Change Self - Changes the caster's appearance
Cloud Trap - Blinds and freezes targets within a radius of the trap
Cloud Walk - Allows caster to walk on clouds and fog
Comet Strike - Enchants a weapon to strike very quickly
Cordite Perception - Allows caster to see structural weaknesses
Detect Invisibility – Allows caster to see invisible or chameleon targets
Diaer Resist - Reduces target's resistances
Dim Vision – Targets cannot see outside dome
Disguise Items - Hides small items in the palm
Explosive Rock Creates a potent grenade-like effect from stones
Enchant Replication - Allows the mage to enchant ranged attacks for single uses not on his turn
Fake Trap - Places a 100% aware-trap on an object
Hasten Attack - Increases a target's initiative
Hinder – Reduces a target’s resistance
Hold Person - Stuns a group of people
Ice Palm - Turns the caster's hands into that of a lich
Illusionary Waste - Blocks a target from using any illusion spell
Inferno Trap - Springs a magical trap that burns targets
Invisibility - Causes target to turn invisible
Lethe Trap - Confuses a single target and spreads dark damage to all other targets
Mind Bite - Changes a target's status with a look
Mirror Move - Copies previous move exactly
Prestige Potency - Decreases the potential for illusion saves
Prestigeous Bolt – Throws a bolt of illusion at a target
Replic Band - A volley of illusional bombs assaults targets
Sand Wave - Reduces all target's combat abilities
Simulacrum - Creates a true copy of oneself
Speech - Allows caster to speak and understand any language
Spook - Spooks a target into running away
Stagger Trap - Paralyzes one target and electrocutes all others around him
Thorn Wall - Creates a stunning wall of briar
Tracer - Creates a partial real image of the caster
Vocal Creation - Throws the caster's voice and allows mimicry of sounds
Water and Fire Walk - Allows caster to walk on fire or water
Web - Creates a protective metaphysical spider web
[edit] Sonic Spells
Sonic Spells have the following properties: These spells can be cast even if the character has block placed on them, however if Illusionary Waste is placed on the character, not even sonic spells can be used. Sonic spells are subject to increased range, radius, and damage while under water. These three effects are doubled.
Audio Glamour - Allows a noise to rise up around a target
Deflect Sonics - Deflects sonic based attacks
Plenaudit Circles - Focuses sound into a destructive ring
Plenaudit Foundain - Focuses sound into a blasting fountain
Quiescent - Eliminates all sound
Sense Vibration - Gives a bonus to dodge sonic and earth spells
Sonic Blast - Blasts sound in a radius around the caster
Sonic Boom - Blasts sound in a radius away from the caster
Sonic Cannon - Creates a deafening blast of sound in a line
Sonic Destroyer - Destroys sonic on a target
Sonic Detection - Gives a bonus to dodge sonic and electric spells
Sonic Perception (Fast) - Speeds up sonic spells to strike faster
Sonic Perception (Slow) - Slows down sonic spells to strike harder
Sonic Senses - Gives a bonus to dodge sonic and fire spells
Sonic Void - Creates a void of chaotic sound
Sonic Wave - Creates a deafening cone of sound

