Nebula Spray

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Nebula Spray

Dmg: None SP: 35 Level
Sgd: 4d12 Ice/Fire Cost: 550 PE +1d10 HP
Odg: See Description Save: INT DC 20 +1d12 Ice/Fire
Rg: None Cast: 25 +5' radius (max. 50')
Rd: 30’ +1 DC (30) +2
Dur: 5 rounds -1d10 ST damage
Required Techs: Stellar Egg -50 PE (min. 450)

Sprays a random wave of colors, magnetic fields, and changing heat in a 30’ radius around the caster. Every round for 5 rounds a random effect happens.
1. All allies recover 3d10 HP
2. Causes Fatigue on enemies for the duration
3. Deals 3d10 ST to all enemy armor
4. Damages all enemies with 4d12 Fire damage
5. Damages all enemies with 4d12 Ice damage
If Stellar Egg is cast during the duration of Nebula Spray, its Cast DC is cut in half. If Pressure Rise or Unequal Binary is cast, its effects are doubled. Those who save only suffer half damage that round or do not suffer from Fatigue that round.

Synergy Bonus
Stellar Egg - Every 3 levels provides Nebula Spray with a +1 to the Save DC

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