Neutron Bomb
From LiMaWiki
Neutron Bomb
| Dmg: None | SP: 40 | Level |
| Sgd: 4d12 S.F., 4d12 Cosmic | Cost: 550 PE | +2d12 Super Force damage |
| Odg: 20’ pull | Save: STR DC 25 | +2d12 Cosmic damage |
| Rg: Touch | Cast: 28 | +20' radius (max. 50') |
| Rd: 30’ | +20' pull (max. 40’) | |
| Dur: 1-5 charge rounds, Instant | +2 DC (35) +3 | |
| Required Techs: Argon Bomb | +1 max detonation rounds | |
| -200 PE (min. 350) |
When this technique is used, a small marble sized sphere is created and floats in the caster’s hand. This sphere bends space and time in a tiny outer sphere around it. When the caster sets it down on the ground, he can choose when this sphere detonates. The detonation must be greater than 1 round but less than 5 rounds. When the bomb detonates, a large dome of white energy ignites outwards in a 30’ radius. The dome instantly collapses back into that single point. All targets who fail a save are pulled back into the center by 20’ and suffer a massive suction effect dealing 4d12 Super Force damage and 4d12 Cosmic damage. The detonation max can be increased by +1 round if upgraded. Those who save suffer only half damage and are not pulled.
Synergy Bonus
Argon Bomb - Every 3 levels gives Neutron Bomb an additional +4 Super Force and Cosmic damage

