Neutron Bomb

From LiMaWiki

Jump to: navigation, search
Important note: Everything on this page is © 1998-2011 Aaron Mortensen. All rights reserved.


Neutron Bomb

Dmg: None SP: 40 Level
Sgd: 4d12 S.F., 4d12 Cosmic Cost: 550 PE +2d12 Super Force damage
Odg: 20’ pull Save: STR DC 25 +2d12 Cosmic damage
Rg: Touch Cast: 28 +20' radius (max. 50')
Rd: 30’ +20' pull (max. 40’)
Dur: 1-5 charge rounds, Instant +2 DC (35) +3
Required Techs: Argon Bomb +1 max detonation rounds
-200 PE (min. 350)

When this technique is used, a small marble sized sphere is created and floats in the caster’s hand. This sphere bends space and time in a tiny outer sphere around it. When the caster sets it down on the ground, he can choose when this sphere detonates. The detonation must be greater than 1 round but less than 5 rounds. When the bomb detonates, a large dome of white energy ignites outwards in a 30’ radius. The dome instantly collapses back into that single point. All targets who fail a save are pulled back into the center by 20’ and suffer a massive suction effect dealing 4d12 Super Force damage and 4d12 Cosmic damage. The detonation max can be increased by +1 round if upgraded. Those who save suffer only half damage and are not pulled.

Synergy Bonus
Argon Bomb - Every 3 levels gives Neutron Bomb an additional +4 Super Force and Cosmic damage

Personal tools