Rift Blade

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Rift Blade

Dmg: None SP: 10 Level
Sgd: 4d10 S.F. Cost: 100 PE +1d10 Super Force damage
Odg: None Save: STR DC 15 +5’ cone (max. 40’)
Rg: 10’ cone Cast: 10 +2 DC (25) +3
Rd: None -25 PE (min. 50)
Dur: 3 charge rounds, Instant

The warrior is able to thrust his weapon forward and begin to absorb the magical energies in the air. For 3 rounds, the warrior absorbs energy until at last, he releases its power into a massive explosion of ions, particles, and physics. All targets who fail a save suffer 4d10 Super Force damage. Those who save suffer half damage.

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