Solar Yell
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Solar Yell
| Dmg: None | SP: 4 | Level |
| Sgd: None | Cost: 35 PE | +1 HP |
| Odg: +1d4 HP | Save: None | +5' radius (max. 50') |
| Rg: None | Cast: 5 | -10 PE (min. 15) |
| Rd: 10’ | ||
| Dur: Instant |
The very air around the warrior lights up a bit when this yell cuts out. The warm air fills a 10’ radius with magical light that quickly heals allies for 1d4 points of damage.

