Stellar Egg
From LiMaWiki
Stellar Egg
| Dmg: None | SP: 25 | Level |
| Sgd: Cures disease/status | Cost: 450 PE | +1d8 HP (Instant) |
| Odg: See Description | Save: None | +4 HP (Slow) |
| Rg: 20’ away | Cast: 20 | +1 strike, parry, dodge |
| Rd: None | +3 ST recovered | |
| Dur: Instant/5 rounds | -50 PE (min. 300) | |
| Required Techs: Pressure Rise |
This tech envelopes a target with stellar matter into an oval egg shape. Its effects depend on the caster’s choice. Only one effect can be chosen per cast. While incubated, the target cannot do anything and it can only be cast on willing targets.
1. Instantly recovers 2d8 HP
2. Slowly recovers 1d8 HP every round for 5 rounds
3. After 5 rounds, the target is cured of one disease or curse
4. After 3 rounds, the target is cured of all status ailments
5. Material replaces missing pieces and the armor of the target is heals of 3 ST per round up to a maximum of 5 rounds
6. Slowly invigorates the target, every round gives them a +1 to strike, parry, and dodge up to a maximum of 5 rounds. The target can end the spell whenever he wishes and he gains those bonuses for 5 rounds after. If a character were incubated for 5 rounds, he would gain a +5 to strike, parry, and dodge for 5 rounds after.
Synergy Bonus
Pressure Rise - Every 5 levels reduces the cost of Stellar Egg by -10 PE

