Tank Smash
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Tank Smash
| Dmg: 3d10 | SP: 10 | Level |
| Sgd: Stun 1 round | Cost: 150 PE | +1d10 damage |
| Odg: None | Save: AGI DC 15 | +2 DC |
| Rg: Touch | Cast: None | -5 PE (min. 50) |
| Rd: None | Status: CON DC 10 | |
| Dur: Instant |
This ability is only applied while the warrior is in Tank Sphere mode. When used, the warrior's arm transmutes into a massively large metal hammer. The warrior then calls down the thunder onto a target and smashes hard into the ground with a epic thud. The target who is struck suffers 3d10 damage and must make a status save or become stunned for 1 round. If the target makes a save they are not affected by this ability.

