Vaulting Pitch
From LiMaWiki
Vaulting Pitch
| Dmg: Weapon damage | SP: 15 | Level |
| Sgd: 3d8 S.F. | Cost: 200 PE | +1d8 Super Force damage |
| Odg: 10’ knockback | Save: STR DC 10 | +5’ knockback (max. 30’) |
| Rg: None | Cast: 10 | +2 DC (20) +3 |
| Rd: 10’ | +5’ radius (max. 30’) | |
| Dur: Instant | -50 PE (min. 100) |
When used, the warrior begins to spin and twirl his weapon in one hand. After, the warrior’s weapon becomes a beam of light and he then tosses it upwards. The weapon flies towards the sky and spins with gale force. The weapon reaches a height of 20’ almost instantaneously and seems to hang in the air, spinning, if only for a brief moment. The warrior then jumps with a blast of force upwards to his weapon. He then grabs it and then drops to the ground with a very power concussive explosion that rocks all enemies. Every target within a 10’ radius around the warrior must make a STR DC save or be sent flying backwards 10’. Targets suffer 3d8 Super Force damage. This cannot be used if the warrior doesn’t have adequate room to vault upwards.

