Wind Yell

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Wind Yell

Dmg: None SP: 4 Level
Sgd: 25% chance to Stun for 1 round Cost: 35 PE +5’ knockback
Odg: Knockback 10’ Save: STR DC 10 +5% chance to stun (max. 90%)
Rg: Touch Cast: None +1 DC (20) +2
Rd: None -10 PE (min. 15)
Dur: Instant

The warrior is able to cause a massive yell to stun and push back a target up to 10’. If the target makes a save, he is not pushed back but there is a 25% chance if he fails the save that he will be stunned for 1 round following this ability. Those who save are not knocked back nor stunned.

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