Wind Yell
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Wind Yell
| Dmg: None | SP: 4 | Level |
| Sgd: 25% chance to Stun for 1 round | Cost: 35 PE | +5’ knockback |
| Odg: Knockback 10’ | Save: STR DC 10 | +5% chance to stun (max. 90%) |
| Rg: Touch | Cast: None | +1 DC (20) +2 |
| Rd: None | -10 PE (min. 15) | |
| Dur: Instant |
The warrior is able to cause a massive yell to stun and push back a target up to 10’. If the target makes a save, he is not pushed back but there is a 25% chance if he fails the save that he will be stunned for 1 round following this ability. Those who save are not knocked back nor stunned.

